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Projects

Kore

Kore is a narrative stealth game developed in Unreal Engine 4 over an 8 month period aimed at being production value forward and narrative driven. The game had a total of 17 developers working on it as well as outsourced talent.

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Crippling Anxiety

Crippling Anxiety was a 2 week prototype game developed in Unreal Engine 4. A team of 5 developers set out to immerse the player in a creepy atmosphere and tell the story of the grief of a parent over the loss of their child.

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Balls to the walls

Balls to the Walls is a mobile billiards game developed for IOS devices using the Unity engine. The game was developed as a prototype over a two week period with a team of five developers: 2 producers, 1 programmer, and 2 artists

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VR Abroad

VR abroad was a prototype designed in Unity over 2 weeks with the goal of teaching Japanese using a VR headset. The team consisted of five developers: 2 producers, 1 programmer, and 2 artists

the best I can get for VR abroad right n

Maraca Manuel

Maraca Manuel was a project that was handed to a team of five developers to improve and polish the existing game which was made in Unity. The changes that were made included updated SFX, VFX, artwork, and a new boss mechanic.

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