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Kore

Kore is a narrative stealth game developed in Unreal Engine 4 over an eight-month period. My position on this team was project lead, and I had a total of 17 developers working on the project not including the outsourced talent we also had such as musicians, voice actors, and some extra artists artists.

Development

During the initial stages of this project, we wanted to establish early on what the style of our world was. We latched on to the idea of the greek mythos of Persephone and Hades, coupled with a New Orleans inspired Underworld.

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